Testing the ML One from a developer perspective using Unity game engine in C#. A primary focus of mine was on developer tools testing automation using Python.
- Led development of command line interface automation toolkit written in Python
- Automation of 200+ tests; consolidation of redundant tests; reduced run time by 8x
- Discovered, logged, triaged, and verified 200+ interdepartmental product issues
- Led first exploratory scenario tests for Unity; uncovered 5 overlooked critical issues
- Designed and developed 5+ interactive experiences for Magic Leap One with Unity
- Co-developed automation of test builds; minimized human error; sped up task by 4x
- Spearheaded Unity SDK documentation improvements leading to product launch
- Improved regression test plans continuously in response to updated SDK progress
- Organized and encouraged team morale building events and outings for SDK team