Ryan Bemowski

| Data Scientist |
| Data Engineer |
| Software Designer |
| Software Engineer |

Experience:

Mind Grown Software



Mind Grown Software

Software Development Manager

2014 - Present



Indie game development takes a wide variety of skills. From software development and debugging to 3D modeling and audio engineering, this role has required me to go far outside my comfort zone to gain and master skills I never knew I needed.

- Collaboratively designing and developing indie games; 2 developer team - Programming independent and interdependent systems using C# in VS Code - Audio design and engineering in Ableton Live and Fmod Studio; Unity 3D integration - Developing and facilitating productive development processes for remote contractors - Launching Early Access game through multiple online markets including Steam

Associated Projects:


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Automated Multi-Platform, Multi-Build Build Scripts

2019

Primarily to enable fast testing iterations on multiple platforms with multiple build settings, I developed a set of editor scripts which allow for fast builds of various types. From Steam Release for Windows 64 bit to a Demo build for All Platforms on non-steam storefronts, this script can build them in the click of a menubar item.

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Convicted Galaxy (PC Game)

2017

Convicted Galaxy is a fast action spaceship shooter, combining roguelike and shoot ’em up elements with a third person perspective in a 2.5D universe.